Workspace and panels
Terminal’s panels can be docked, resized, grouped, and opened through the Panels menu or ⌘K command palette. The palette lists every action Terminal can perform, with its key where one is bound; unavailable actions stay listed with the reason. Layout presets provide starting points; save a layout after arranging the panels you use regularly.
Selection
Section titled “Selection”Selection channels A–D let separate groups of panels follow different aircraft or entity sets. Use the panel’s toolbar chip to follow a channel or pin a suitable panel to one aircraft. Fleet, charts, map selection, and the video wall can work with more than one selected aircraft.
Click normally to replace a selection. Modifier-assisted selection and Fleet range selection build a set. On the map, shift-drag selects a region. Use the visible selection controls when working on a device without a keyboard.
Everything drawn on the map is selectable: aircraft, radars, controllers, sites, tracks, markings, routes and capture glyphs. A click selects, a double-click opens the object’s natural panel or editor, and a selected object shows a ring in its channel’s colour. The Selection panel describes whatever is selected — what it is, which module provides it, its key facts, the actions available on it, and notes where the object carries them.
Operations
Section titled “Operations”| Panel | What it helps you do |
|---|---|
| Map | See aircraft, tracks, sensors, markings, routes, and the ground each camera sees (the picture’s corners on the ground, capped at 3 km); draw and edit markings and routes in place; right-click anything, or the ground, to send it to a chat group |
| Selection | Read what is selected: identity, provider, facts, actions and notes for one object or many; follow a channel; send any selected object to a chat group |
| Fleet | Compare aircraft state, battery, and assignment; select aircraft and issue available commands; a row’s menu sends the aircraft to a chat group |
| Fleet Timeline | Inspect state changes and sortie activity across aircraft |
| Assets | Browse sites, flights, aircraft, and sensors; use supported onboarding and organization actions |
| Missions | Create and edit missions, inspect assignments, and review coverage |
| Markings | List everything drawn on the map by kind, show or hide a kind, edit or restyle a marking, leave notes on it, and send it to a chat group from its row menu |
| Alerts | Acknowledge or resolve alerts and accept or decline proposals |
| Events | Follow operational events and command outcomes by time |
| Chat | Read and write one chat group at a time (pick it from the toolbar chip); mention aircraft, markings, people, times and places; react, reply, edit and delete; attach files; a draft per group survives a reload. See Chat |
| Voice | Join and leave one voice room per panel (pick it from the toolbar chip), mute and deafen it, see who is there and who is speaking, and set each person’s volume. See Voice |
Map layers
Section titled “Map layers”The layers popover (the stack icon on the map) switches each layer and holds two controls:
- Tracks draws every aircraft’s and phone’s path over the chosen window, 5 minutes to 6 hours (
map.trailWindow). Paths fade to half opacity towards the window’s edge; the selected aircraft’s path is wider on a dark halo. Each aircraft draws in its own colour: a fixed pick per airframe until you set Path color in Identify airframe (phones: Configure phone). - Coverage age darkens ground nobody has looked at (25 % brightness), tints ground in a camera now green, and fades seen ground from full brightness to half at the fade horizon (Settings → Coverage). The slider under the switch sets how strongly the fog applies (
map.coverageOpacity). In Replay the map shows the snapshot Mainframe stored nearest the playhead (one a minute, kept for Retention → bulk hours) and follows the replay from there.
Sensors and control
Section titled “Sensors and control”| Panel | What it helps you do |
|---|---|
| Video | Watch one feed with switchable overlays (guides, telemetry, ground scale, markings, route, targets, traffic, home), inspect available camera actions, capture the current frame, right-click the ground to pin or task there, and replay recorded segments |
| Video Wall | Compare multiple feeds in a grid |
| Telemetry | Inspect the selected aircraft’s available measurements |
| Control | Use available flight controls under a control lease |
| Links | Inspect communication quality and spectrum data when the provider supplies them |
| Environment | Read weather and GNSS conditions from connected environment entities |
| Actions | Buttons for the actions you choose; customize the set per panel |
Analysis and administration
Section titled “Analysis and administration”| Panel | What it helps you do |
|---|---|
| Analyst | Work with supported analysis sessions and rule drafting |
| Rules | Enable, edit, and preview watch rules |
| Captures | Annotate and triage captured frames from pilots, the analyst, and rules; download stills; play, note and download video clips cut from recordings; send the selected still or clip to a chat group |
| Charts | Compare historical numeric channels across aircraft |
| Activity | Inspect activity by time |
| System | Check Mainframe and module health in the operational workspace |
Settings is not a panel either: Terminal → Settings… (⌘,) holds this browser’s preferences on one rail, the deployment’s shared settings on the second and, under Access, your account and (for administrators) users, roles, keys and the audit log; see Settings and Access. A saved layout that still names the retired Access panel loads without it.
The timeline is not a panel: it is the bar under the workspace, with the window selector on its left. Drag or click it to review the past, double-click an event tick to jump to it, right-click it for the moment under the cursor (Scrub Here, Send Time to Chat, Copy Time), and toggle it with t or Layout → Timeline bar. The replay transport sits beside the clock in the menubar.
Panels show capabilities supplied by the connected modules. Opening a panel does not create a missing sensor, grant a permission, start a paid analysis session, or take control of hardware.
Decommission and restore assets
Section titled “Decommission and restore assets”In Assets → Manage → Decommission / Restore…, or Fleet → Manage assets, search for a device by name, provider or serial and choose Decommission. Aircraft context menus in both panels also offer Decommission…; phones, controllers and cameras offer it in Assets. The dialog supports drones, phones, controllers, cameras and radars that you have permission to read and manage.
Decommissioning hides the asset from live inventory and the map across provider reconnects and Mainframe restarts. It does not command, shut down or stop the physical device. Recordings remain accessible under the existing retention policy. In the dialog’s Decommissioned view, choose Restore to bring an asset back with the same identity. Previously provider-retired devices can also be restored there. Restoration does not approve a pending device or start a disconnected provider. Changes require live mode.